#ifndef __CHITBOX_H__
#define __CHITBOX_H__
#include "CGameObject.h"
#include <IPrimitive.h>
#include <IPhysics.h>
namespace Content
{
class CHitBox : public CGameObject
{
public:
  void setColor(const int r, const int g, const int b);
  void getColor(int& r, int& g, int& b);
  virtual void update(float dT){}
  CHitBox(const float in_a, const float in_b, const float in_c);
  ~CHitBox();
private:
  float a,b,c;
};


}
#endif